For your enjoyment and exploration of the new Iraq theatre, we have included a variety of missions and mission building tools. Additional missions are being created and will be made available for download at the TSH Website.
If you unzipped these to your top level F/A-18 directory (usually called FA-18) with the USE FOLDER NAMES option (if using WINZIP, or the equivalent function for other unzippers) these missions will then be automatically unzipped to the new IRAQMISSION folder. If they are NOT there, please manually move them to that folder.
When your 'world' is Iraq, this is where the SINGLE MISSION file chooser will look. When you create your own missions, be careful to save them in this folder, or they will not be available to you when you try to load them. When you World Swap back to NCAPE, the missions in the default MISSION folder will be available.
Most of these missions were written with the SINGLE player in mind but can also be played Multiplayer. Any specific details regarding the Multiplayer aspects are included in the mission Briefings.
We've made every effort to make these missions interesting and bug-free, but should you find a bug, or want to ask a question about the mission, you may post on the SimHq F/A-18 Forum or on the TSH Public Forums
Though the TSHV2.0 Iraq theatre does NOT require TSHV1.0, these missions were created using some of the new objects present in TSHV1 Objects 1 and 2 packages. If you do not have these loaded, the missions may CTD or display other odd behavior. You may still build your own missions with the default objects and everything will work fine.
Most of these missions have some historical basis. Therefore, you will see relatively little air to air combat since Air Superiority was achieved early in Desert Storm and maintained to the present day. Your main enemies will be SAM and AAA...and LONG ingress and egress involving aerial refueling. Keep your fangs sharp though. You just never know......
Please have a safe and happy holiday. Enjoy the new theatre!
The TSH Mission Building/Testing Team
Recluse
M@verick
Major Dragon
Redwolf
December 24, 2002
The Missions | ||||
Author |
Mission Set |
Set Description |
Mission |
Mission Description |
---|---|---|---|---|
Recluse |
None |
Tools |
IraqTacanTemplate |
A template to use in user created missions which has the major coalition airbases marked with TACAN beacons. The old faithful CVN-76 is there with number 33 as well! |
See below for combat missions by Recluse | ||||
Maverick |
Hornets Over Kuwait |
These missions recreate historical missions described in the book "Hornets Over Kuwait" by Jay Stout |
Tank Plinking |
Tank by tank, the coalition embarks on the destruction of Iraqi Armor |
Deny Flight |
Take out the air transports before they can ferry the Iraqi high command to safety |
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Paveway |
Take out the Iraqi HQ in occupied Kuwait. Use the new Laser Guided Bombs, or dumb bombs. Either way you will PAVE the WAY for success. |
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Hornet Raiders |
"On 3 February I briefed and lead a group of eight Hornets against an army installation northwest of Kuwait City. The target was described as commando barracks." |
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Desert Fox |
These missions recreate some of the missions flown by F-14 Bombcats in the aftermath of Desert Storm in a series of attacks dubbed DESERT FOX |
Desert Fox Mission 1 |
Attack the Commo center at An Nasiriyah |
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Desert Fox Mission 2 |
Take out hangars and bunkers at the airbase at An Najaf |
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Desert Fox Mission 3 |
Precision strike on a SCUD assembly factory near Baghdad |
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Desert Fox Mission 4 |
Attack an Oil Refinery in Basrah |
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Iraq_Paq |
These are historical and fictional scenarios from Desert Storm as well as a developing conflict with Iran. The rest of the Iraq Paq with more scenarios will be released shortly |
The Battle for Khafji |
Fly your A-10 Warthog on a CAS mission to relieve coalition troops near the town of Khafji |
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Khark Island Attack |
Cut off the oil to the Iranian War Machine by striking the POL depot at Khark Island. |
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Invasion |
Iran has staged an amphibious attack on Saudi Arabia!!! Take out the armor moving inland. |
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Major Dragon |
TSH Desert Storm |
Historical scenarios based on sorties conducted during Desert Storm |
Al Shaibah | Your Hornets attack the airfield at Al Shaibah in SE Iraq |
Umm Qasr | Attack the Iraqi Naval Base at Umm Qasr | |||
Basra POL Refinery | Strike on POL storage facility near Basra | |||
Silkworms | Strike the Silkworm Missile site on the Al Faw penninsula | |||
Basra Thermal Power Plant | Strike on Basra thermal power plant | |||
Al Jahra Ammunition Depot | Take out the ammo storage at Al Jahra | |||
Iraqi Patrol Boats | Armed reconnaissance to hunt Iraqi Missile boats | |||
Iraqi Army Barracks | Keep up the pressure on Iraqi troops by striking their barracks | |||
Highway of Death | Attack Iraqi convoys fleeing Kuwait City | |||
Bridge Strike | Strike on bridge to cut off Republican Guard retreat | |||
Recluse | Operation Southern Watch | Fictional scenarios depicting current operations under Operation Southern Watch in the Southern No-Fly Zone | SW1 - Iraqi Osas | Iraqi OSA missile boats threaten shipping in the Gulf |
SW-2 Tallil Rescue | Provide CAS support for SAR operations around Tallil |